Loot filter

Ingame Commands for the Loot Filter

 * toggle the filter on and off
 * reloads the default profile from .\Plugin\
 * loads a filter profile from

Profiles
Since ESR 5.3A2, the loot filter was improved to support multiple configurations without having to manually swap the configuration files around or edit them. The default configuration is still int the  folder in the ESR directory. However, you can create as many profiles as you want by creating new folders in the  folder. Each profile can be loaded by using the command, where profilename is the name of the folder that has your filter settings.

Filter Settings
There are three files that govern which items you see and which items are hidden:


 * - this allows you to bulk actovate/hide item groups like uniques, sets, magics, crafted, rare, magic, ethereal, socketed, superior, normal or inferior quality items. You can also chose whether you want to see all charms, jewels, rings, and amulets.
 * - These items are going to be hidden, you can explicitly add item codes to get rid ofstuff you don't want to see. The nightmare filter profile uses this to get rid of all normal items and the hell filter profile uses it to get rid of all normal and exceptional items.
 * - Add exceptions to your filter, looking for a specific base item? Need a rare base for rerolling? This is where you can activate single item codes one by one.

Included Profiles

 * new_char: shows almost everzthing except for inferior quality items, some cheap potions and ammo, great for new starts because the stuff that is usefull this early in the game will be hidden by other filter profiles
 * nightmare: like the default, but also hides all normal items (unless they're exceptional)
 * hell: like nightmare, but also removes all exceptional items. This removes quite a few useful items, so it's a very aggressive end-game option.